Test implementation of Conway's Game of Life

13.10.2026

 

GameofLife

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import time
import os

clear = lambda: os.system('clear')

#test board
board = [
    [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0],
    [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1],
    [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1]
]

#rules
#born = 3
#survive = [2, 3]


def to_be_or_not_to_be(copy1, board1, x, y):
    neighbours = 0

    try:
        if board1[x-1][y] == 1:
            neighbours += 1
    except IndexError:
        test = 0

    try:
        if board1[x+1][y] == 1:
            neighbours += 1
    except IndexError:
        test = 0

    try:
        if board1[x-1][y-1] == 1:
            neighbours += 1
    except IndexError:
        test = 0

    try:
        if board1[x][y-1] == 1:
            neighbours += 1
    except IndexError:
        test = 0

    try:
        if board1[x+1][y-1] == 1:
            neighbours += 1
    except IndexError:
        test = 0

    try:
        if board1[x-1][y+1] == 1:
            neighbours += 1
    except IndexError:
        test = 0

    try:
        if board1[x][y+1] == 1:
            neighbours += 1
    except IndexError:
        test = 0

    try:
        if board1[x+1][y+1] == 1:
            neighbours += 1
    except IndexError:
        test = 0

    if board1[x][y] == 0 and neighbours == 3:
        return 1

    if board1[x][y] == 1 and (neighbours != 2 and neighbours != 3):
        return 0

    return board1[x][y]

while True:
    clear()
    for row in board:
        for element in row:
            print(element, end=" ")
        print()


    x = 0
    y = 0

    copy = [row[:] for row in board]

    for row in board:
        for element in row:
            copy[x][y] = to_be_or_not_to_be(copy, board, x, y)
            y += 1
        x += 1
        y = 0

    board = copy
    time.sleep(0.3)

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